Carrot: This gives you +3 Skill Exp. Crunchy Chick: +5 Evil Points Fish: This Gives you +3 Will Exp Golden Carrot: Changes night into day Moon Fish: Changes day into night Red Meat: This gives you +3 Strength Exp. Tofu: +5 Good Points
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Key Locations
Added on
2006-10-29 at 18:06:08
1. Lookout Point 2. Bowerstone South 3. Fisher Creek 4. Guild Woods 5. Greatwood Lake 6. Orchard Farm 7. Rose Cottage 8. Hobbe Cave 9. Darkwood Lake 10. Ancient Cullis Gate 11. Grey House 12. Oakvale 13. Twinblade's Camp 14. Witchwood Stones 15. Witchwood Lake 16. Knothole glade 17. Windmill #1 18. Windmill Hill 19. Headman's Hill 20. Bowerstone Manor 21. Lynchfield Graveyard #1 22. Lynchfield Graveyard #2 23. Lynchfield Graveyard #3 24. Cliffside Path 25. Hook Coast
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100%
Boasts
Added on
2006-10-29 at 18:05:43
There are some things you can do to help with boasts, but some of these will prevent you from fulfilling some other boasts:
Boast: No Protection Description: Do the quest naked Assist: Berserk makes you faster, and at level 2 or 3 you will not be knocked down or stunned by enemy blows. Assist: Slow Time allows you to stay behind or away from your opponent so your lack of armor will not get you killed. Invalidate: Physical Shield acts as armor and will cause you to fail this boast.
Boast: Fist Fighter Description: Complete the quest without using any weapons or offensive magic. Assist: Physique. If you are going after enemies barehanded, you want as much muscle as you can get. This also means wielding heavy weapons as often as possible. Assist: Quickness. It helps no matter what weapon you are using, but since most unarmed attacks are weak, and do not even stun some enemies, you want to be able to hit as hard and as fast as possible. Assist: Heal Wounds will keep you alive. You will need it unless you are a master of dodging. Assist: Physical Shield is one of the few spells you can use, but since you do not regenerate mana when using it, you better hope this uses less mana for the damage dealt than healing does. This is recommend over Healing, unless you must also keep allies alive. Assist: Slow Time. Because you cannot use weapons, and Healing or using Physical Shield takes a lot of mana, this helps you avoid getting hit. However, at lower levels it just is not worth the mana consumption for the time given. Level 3 at least before you rely on it during a Fist Fighter; you will want that mana for other uses. Invalidate: Drawing a weapon, even if you do not use it. Invalidate: Any spell except those mentioned above. Note: Even Multi Strike and Berserk, which only affect you, but aid in combat.
Boast: Don't Let (NPC) Die Description: Keep (followers) alive until the end of the quest. Assist: Berserk allows you to keep from reacting to enemy hits, which allows you to move over to the followers and either defeat their attackers or heal all allies within range. Assist: Enflame hits only enemies, even if allies are within the range. Unless you are actively targeting one, your allies will not get hit. This is a useful way to knock all enemies around you away, as well as doing a hefty amount of damage at higher levels. Assist: Lightning will hit one enemy for each level you put into it. At level 4, it can hit four enemies at once, keeping them virtually immobile, and can even decapitate bandits. The range of this spell, as well as the number of enemies it can hit, makes it a very useful way to take out numbers of enemies at range. Assist: Heal Wounds at level 1 is practically worthless. It heals almost as much as it costs in mana. Level 2 is a big improvement; all levels increase range. Level 4 will heal over half of the hit points of nearly any ally you have, and in almost the same size radius as a level 4 Enflame, if not more. Invalidate: Let the NPC(s) die.
Boast: Don't Let (NPC) Get Hurt Description: Prevent (follower) from becoming injured. Assist: Enflame. It hits only enemies and has a large range. Force Push will hit anyone, even allies within its radius. Assist: Berserk prevents you from getting caught up in being your enemies' punching bag. You can plow any enemy out of the way and you will not be stunned by their blows. Assist: Slow Time will allow you to reach your enemies before they can attack, get in the way of an attack to prevent your follower from becoming injured, and allow you to kill many of the threats to your follower before they can act. Level 4 is a monumental improvement over level 1 in both the time you are allowed, and the speed at which your enemies are reduced to. Invalidate: You will fail this boast if your follower gets hit. The game may glitch and allow your follower to get hit and give you the money, but record the boast as failed. If your follower gets hit and you do not fail the quest, you will get the money but not a completed boast in your record.
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100%
Easy Experience in Twinblade's Camp
Added on
2006-10-29 at 18:05:07
On the "Find the Bandit Seeress" quest, get a good strong weapon (Obsidian Greatsword recommended). Go through the mission as usual until you reach the part where you must fight TwinBlade. Fight him as normal. Dodge the attacks and the bandits, and attack him when his blades are stuck in the ground. After the intermission sequence, hit him so that you can continue fighting him. When you gain control again, the bandits will start attacking with TwinBlade. It does not matter who you kill first; just make sure they are all dead, including TwinBlade. Collect the items from the crates and chests in his tent. Then, get the diamond at the top of the hill off to the left when you get out of the tent. All the extra items are optional. After you get the items, press Start and save the game. Then, do anything to make the mission start over again (load your save file, teleport to another place, etc.). Do not go back they way you came in. Once it loads up again, start the mission over. It may take a while, but you are guaranteed 10,000 General Experience points, the extra items if you picked them up on the way to the tent, and any extra experience you get from fighting. You can max out your stats by doing this. Note: If you did the boast where you had to kill at least 24 bandits, you only have to do it once and it will count later.
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Sword from the Stone in Temple of Avo
Added on
2006-10-29 at 18:04:48
To get the sword from the stone in the Temple of Avo area, you must have 5 more Physique, 3 more Health, and 2 more Toughness than the first time you tried to get it out. Go to Lychfield Cemetary, through the Demon Door, and all the way to the Graveyard Path. Walk around and undead will start appearing. Go on a killing spree. Each time you kill one, you will get 2 good points. Kill over 750 to 1,000 of them. Although this seems like a lot, you can kill them in one to two hits and reach this goal in about twenty minutes. Then, go back to the guild and the place where you can upgrade your stats. You will have enough experience to max all of your Physique, Health, Toughness, and more. Return to the Temple of Avo and you will be able to pull the sword from the stone. It has 198 damage, a Sharpening Augmentation, a Piercing Augmentation, and is light-weight.
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Infinite Keys in Rose Cottage
Added on
2006-10-29 at 18:03:55
This trick requires a spade and the ability to do the Hobbe Cave mission. Go to Rose Cottage. Outside the house is a mound of dirt surrounded by flowers. Dig in the center to find a silver key. Note: You can also go behind the house and cut down some plants to find a chest with 500 gold. After you get the key, talk to the grandma in the house. She will tell you about her grandson that is missing in Hobbe Cave and give you a "hexagon key". After this, leave Rose Cottage and go to Greatwood Caves. From here you can go into the Hobbe Cave (where your mission is located) or into Darkwood. Try to go into Darkwood and a warning will appear, stating that you are trying to leave the quest area and give you the option to press A to reload from before you started the quest or B to stay. Choose A to reload. The game will put you in front of the Rose Cottage area, with the silver key and the 500 gold (if you also collected it). Go back into the Rose Cottage area. If done correctly, you should be able to dig up another silver key. This process can be repeated indefinitely. Note: If you do not want to get evil points from smashing the vines, go to the side of the chest. Wait until the chest is blue and click to open it. You should go through the vines and open the chest. Then, save and do it again. If you are also doing it to get the key, get the key first so you do not have to cut the vines.
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100%
Get Headman's Items without Marriage to Lady Grey
Added on
2006-10-29 at 17:56:24
Go to Headmans Hill and stand close to the edge of the cliff that Thunder knocks you off of. It is directly to the right of the separated area on the map. Then, have your character face away from the drop off and start digging. After a few digs you will find yourself backing off the cliff. Once you are far off it, move your character and he will fall to the bottom. There is no gravity, so he kind of "teleports" down. You might be in an invisible wall. If you are, face the cliff you just fell from and start digging until you are out of the invisible wall. You can now fish in that creek to get the silver key, and enter the cave to get the silver chest, all without ever marrying Lady Grey. The only way to get out of this area is to either teleport, or save then load. The reason you cannot get out is because you are supposed to beat Thunder down there, then the Demon door will let you out. However, because you did not fight him you must get out another way.
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100%
Elixirs
Added on
2006-10-29 at 17:53:55
You can only use a certain number of Elixirs before they stop increasing their respective bar. However, they will still restore lost Health or Will. Elixirs will also not carry over if you perform a Hero save, but their effect will. If you find one during a mission and decide to restart the mission via a Hero save, use any Elixirs you found on that quest (unless you have already used enough to max out your bar). You can find an Elixir Of Health almost as soon as you are able to leave the Guild Of Heroes. It is in the pond next to the barn during the Orchard Farm quest. The earliest Will Master's Elixir that can be found during a quest is in the White Balverine quest, in the pond where you fight the White Balverine. If you collect these Elixirs while on a quest and then use them, Hero save, and load that file. You can get them repeatedly until you have gained all of their possible benefits.
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100%
Arena
Added on
2006-10-29 at 17:52:59
Make sure you have a large amount of gold before you make your way into the Arena. Once you get inside, it is best to buy about 30 to 35 Health Potions, and an equal amount of Will Potions if you are a spell-caster. Purchase the best armor your budget will allow, if you do not have any already. The shopkeeper at the Arena is one of the best to buy armor from. Having good weapons (for example, a Flame and Silver-Augmented Ebony Greataxe, an Ebony Katana, and Oak Crossbow) whether you are a warrior, archer, or spell-caster will be imperative. You will face Hornets in the first round. Take them out with your katana. Second round is Hobbes. A few well-placed dodges and a decent thrashing with your katana will take care of them in a quick manner. The next round is Balverines. You will need a Silver Augmented weapon, preferably one with large damage, such as an axe. Balverines are weak to silver. If your Strength skills are not quite up to par, you may have a difficult time. Thrash your way through the beasts, using the twirling blades at the sides of the ring to your advantage whenever possible. Use the same strategy for the Undead. The axe will work better for the Zombies, as they are slower than the Balverines. When it is time for the Bandits, use your katana and bow whenever possible. You will find the axe extremely difficult to wield here, as the Bandits are fast. For the Earth and Stone Beasts, dodge their boulders until Whisper can cause a distraction to one of them. Using your axe, thrash them as long as possible, until they slam their fists down, in which case simply dodge backwards. Repeat this process until the first one is defeated, then use the same tactics on the remaining monster. In the final round you will fact a Giant Scorpion. This is easier than it appears. Use Whisper to distract it whenever possible. If your Archery skills are competent, shoot it with a well-charged arrow while it charges up for its underground attack. If not, just run up to it and give it a good thrashing with your katana. Its attacks are fairly easy to dodge, but stay as far away from it as possible. If it gets you on the ground, it is difficult to get up. Repeat this until it is defeated.
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100%
Good Character Development
Added on
2006-10-29 at 17:47:51
This trick works best when starting the game as a Mage. Concentrate your experience on Will Power, Fireball, Enflame, Health and Toughness. When you reach the quest in the Witchwood Arena, start it as usual and buy lots of Will Potions before entering or in the arena shop. Around thirty will suffice. Then, start the arena fights. If you are well trained and have Enflame and Fireball at least on level 2, you should not have any problems. Use Enflame most, knocking off several enemies in one hit and increasing your Combat Multiplier. Also do not forget to search for Will Potions that the enemies often leave behind. Fight until you kill the two Rock Trolls by constantly using Enflame close to them, then leave for the cells instead of facing the Scorpion King. You should have about 18,000 gold (in addition to the gold that the audience threw in), and a lot of experience, both magic and normal. Then, Hero save the your game and load it. You will start in front of the arena, with all the experience and money. Teleport to the guild and take your reward. With the money, you can buy new Will Potions and when you have increased the stats as desired, return to the arena and start the quest again. By doing this, you can create a character that is not only very rich but also famous (you increase your famous status when killing the monsters in the arena and can become "Legendary" at this point); and not only a powerful magician, but also a mighty swordsman and an excellent archer, when you use the normal experience. It may take some time and many rounds of arena fighting (becoming increasingly easy) to increase everything to maximum, but it is worth it. Your character will be nearly unbeatable.
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Horny Child
Added on
2006-10-29 at 17:47:16
At anytime in your training, hit one of the two apprentices arguing over who is fastest. Hit him all the way up to Maze's quarters (this may take some time, due to the fact that with every four hits you will get teleported to Maze). After you finally have him up there, every four hits you will teleport to Maze and the apprentice will be there, ready for another beating. After a few hours of building up your evil, you will notice quite a few glitches (no pale skin, red and blue eyes, no lava like hands and legs, and you will already have three evil expressions). Assign your desired expressions to the quick menu and hero save the game. Reload and you will start over as a child, with horns. You can now use your evil expressions and flirt expression, as a child.
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Buy All Buildings in Town
Added on
2006-10-29 at 17:46:01
Note: Selecting a town where you can have your weapon, such as Oakvale, is best, but this can be done anywhere. At any point while in the town, kill the owner of the building. That building will go up for sale, allowing you to come in and buy it. During the day, kill anyone that has a green aura (for example, the shopkeeper) that is inside that building. At night, smash in people's doors and kill all the inhabitants in the house. You will be then be able to buy that house. Properties can then be rented out. After one day passes, people usually will move in, paying you rent. Ignore the guards and do not pay the fine. Just keep running away while you are on your rampage, then leave and return at a later time.
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Easy Stealing From Stores
Added on
2006-10-29 at 17:45:27
Make the owners follow you outside their store, then give, then tell them to wait. Give them three beers to make them drunk then run back to their store and begin stealing. This should give you time to loot everything. However, keep an eye out for when they return.
First, find out what shop has nice items on display that you want. Then, ask the shopkeeper to follow you. After you have led him away from his shop, get him very drunk. You can do this by buying beer and giving it to him, It should only take two or three beers to get him drunk. Then, tell him to wait and go back to the shop. Make sure that no one is looking. He should not come back into the store, and instead walk around asking "Where am I?". Now, steal everything in the shop.
Once you upgrade your Guile to +4 (or perhaps +3) and have the expression available to steal, go to a shop. The weapons shop in Oakvale is a good example of a place, because it is inside and not too many people come in. Before going to any shops to steal, buy a decent amount of beers. Assign it to one of the D-pad buttons. Then, walk up to the shopkeeper, and use your body to push out from behind the counter and towards the door. If he starts to walk back, or at anytime, start giving him beers. At least three should be enough. Once this is done, he will become drunk and start wandering around aimlessly. Continue putting your body in front of him, and slowly walk forward and pushing him to guide him all the way outside the shop through the door. Feed him two more beers once you are a few feet away from the shop. He will now just wander around town drunk for awhile, leaving you free to steal everything from inside the store that is lying out. Make sure the eye by the map is completely black. To restock the shelves, find a bed, wait until night, then back to day. The shelves will be restocked with completely new items. You will have to get the shop keeper drunk again. Repeat this as many times as desired to get any armor, weapons, etc. Then, sell whatever you do not want for some easy gold.
Have a high enough level to pick a lock. At night or early in the morning, pick the lock then hide behind the door. Begin stealing. A guard should appear. Stand there and he will come up to the door and stand on a step. Because you are behind the wall, hecannot cant see you. However, he will say "Don't be stealing anything" before walking away. Wait awhile then sell all the stolen items back. Sometimes you can get plate armor, chain mail, and weapons if they are on display.
Stand by the owner behind the counter to steal. You cannot get in trouble if you use this method, unless he looks directly at you. Also, you can steal if you get him stuck between the wall and you making sure that he is facing away from you. By doing this, you can get all his goods behind his back. Note: This method requires time and patience.
Note: This trick only works in towns with docks. Get your scariness down as far as it will go (wear the bright dress suit). Then, get the shop owner to follow you to the docks. You cannot go through any locations where a new map loads. Go to one of the stairs at the docks. Push the owner down the stairs and tell him to "Wait". He will stay there for a long time. Then, go back to his shop and steal everything. You can then sell it back to the owner and get easy money.
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100%
Easy Magic Experience
Added on
2006-10-29 at 17:45:07
Get the summon spell and have some Will Potions ready. Try to find an area with a lot of enemies, or a Rock Golem. The arena is a good place to try. Wait until your combat multiplier gets very high. Then, repeatedly use the Summon spell. The first time you cast it, it will take off a good amount of your Will, but consecutive presses will only take a slight fraction off of it. Cast the Summon spell repeatedly as fast as possible. Each casting will give you Will experience. Use a Will Potion once your Will gets low enough. Run around to avoid getting hit by enemies to maintain your combat multiplier. It is possible to gain more than 3000 Magic experience points in one session. Note: You can also assign "Meat" to the D-pad and make sure you have a lot when your combat multiplier is high. Then, eat some to get lots of strength experience.
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100%
Easy Experience-Long
Added on
2006-10-29 at 17:44:22
At the start of the game where you are in the Guild in your second part of training and get the sword, the Guildmaster tells you to attack Whisper seven times. Complete it and make sure you get the flashing X attack on B. When the Guildmaster asks you to block against Whisper, do not. Instead, dodge her attack and keep using the flashing X attack on her. She should not be able to stand up long enough to hit you, allowing you to do this as long as desired without killing her. By doing this, it is possible to leave the Guild with enough Strength experience to level up your strength to the top level. Note: If Whisper manages to stop your flashing X attack and you lose it, attack her two or three times and you will get it back.
In the early stage of the game, when you are put into the melee pit to practice blocking Whisper's attack, instead, attack her to get your flourish powered up. Then, smash her down with it. While you have her target locked with L, you can move around behind her and land a few regular attacks. The trick is to use this tactic to get her cornered, facing the pit gate pillar with the gate on her right-hand side and you standing directly behind. By doing this, you can hit her indefinitely without her backflipping away, or you circling around out of position. Make sure to have the vibration for the controller turned off, as your hand will get sore. The best part is you can release L when you have her in the correct location and just keep tapping X. You can easily pause and go do something else or rest. Doing this will net 3 Strength experience points for every hit.
Find a location where skeletons respawn. With a good weapon and silver and sharp augmentations, they should be no problem. Once you get the B attacks, try to use them. They build your multiplier faster. Then, just keep killing them. They will drop Heal Potions so you should not have to worry about life.
To get the most experience out of your food items (for example, red meat, carrots, fish, etc.), use them after building up a high combat multiplier. Set the food item to a quick slot to use them fast. Additionally, find a location where skeletons respawn. With a good weapon and silver and sharp augmentations, they should be no problem. Once you get the B attacks, try to use them. They build your multiplier faster. Then, just keep killing them. They will drop Heal Potions so you should not have to worry about life.
When you start the game, you will have the Guildmaster instruct you in the various forms of combat. After you complete each of the lessons (Melee, Archery, and Will), you will have the option to take the tests for a "grade". An "A+" in the Will test earns a Will Potion and a Resurrection Vial. Note: Be careful to choose to play with Whisper after your will lesson, or you will be unable to be graded. After you get the potions, save your Hero and load the file again. You will have returned to childhood, but have kept all the experience, gold, and potions you acquired. This will allow you to start the game with a bit of experience, some better weapons, and a few extra lives. This is very useful, especially for new players.
Successfully complete the game and maximize Physical Shield. Get about 50 Will Potions. Travel through Lynchfield Graveyard and through a few more areas to the area where you have to save your mother. When you find some undead, put on physical shield and hack away with your sword. Keep your shield up so that you can keep a high multiplier. It is possible to get your multiplier to over 350 by doing this. Keep checking on your general experience bar in statistics. Once you max it (999,999 experience points), go to the guild. You will be able to max all spells or almost max all magic, strength, and skill. If you cannot, return and do it again.
When you are sent to the Maze to finish your apprenticeship and are told to attack using your sword, move far enough away that you can still see him, but not so close that he can block the arrow. Equip your original bow and activate the scope feature. Hold X long enough to make the bow groan once or twice then release. Repeat this for as long as Maze stays in one spot. When he teleports, just reposition and start again. Doing this will net about 100 to 130 Skill experience points each time that he stands in one location.
Get as many wives as you can, but do not include Lady Gray as this will create a bad influence in Bowerstone. Corner them in your house, then beat them up with your fists. Do not let them escape that coner, and keep beating them up with you fists. If you become evil, just use the "Easy rubies in Greatwood Cave" trick, sell them, and give all the money to the Temple Of Avo.
When you fight Jack of Blades, the game auto-saves just before you do it. After you defeat Jack, you will get a lot of experience. Instead of killing your sister or destroying the Sword of Aeons, Hero save the game. You will keep all your experience, but can fight Jack of Blades and get the experience again. Repeat this until you have reached the desired amount of experience.
As soon as you can go out, go to Bowerstone. Enter the village and activate the teleporter. Go outside and do not kill any kind of monster. You must remain at neutral alignment. Next, go to Skorm's cathedral in Darkwood. Teleport back to Bowerstone and sleep in the hotel. If you need money, sell your resurrection items for 300 gold each. When you awake your at 6 p.m., go downstairs and take the mercenary evil with you and teleport back to Skorm's temple. You must use the teleport cause the mercenary needs to be at full health. The money will go down each hour. When the night side is perfectly up on horizontal and you see the money going down, select a priest, and as fast as you can sacrifice the mercenary. If you sacrifice at the perfect hour, you will get about 700 Evil points and get the Legendary Bow. Even if you play a good game, do this because you wil; maximize the Good side at the end. Then, continue your way to the Grey House at the end of the Darkwood way. At the Grey House, kill skeletons and get Good points, general experience, and skill experience until you see the strongest of skeletons. You will recognize it because he can summon other skeletons/ When you will get two of these skeletons at the same place, you will get unlimited summoned skeletons until you kill the summoner. However, just pay attention to the target skeletons to get a large amount of experience points and a high combat multiplier. Note: Your punch will not do too much damage.
Once you reach the final quest (Defeat Jack), stock up on lots of Health potions. Defeat Jack with a high combat multiplier, the higher the combat multiplier points and the more experience you get for defeating Jack. When you defeat Jack, you will get the Sword Of Aeons and get to decide whether to kill your sister. Do not make the decision. If you do, you will complete the quest. Save during the quest to save your character's attributes, which also saves your experience and items gained during a quest. Load your data to start the quest over with the experience gained during your last battle with Jack. Repeat this to gain quick and vast amounts of experience to max out your stats, if you plan to continue to play the game after the credits. The health potions are very important, because you will not be able to access any shops during this mission, and is helpful when repeating this battle; or you could just have a health augmentation with your weapon. You can also use this trick on other quests throughout the game for early experience and items.
At the end of the game when you choose to either throw the Aeons in the portal or kill your sister, take a katana. Note: This works better with a legendary katana. Wield the katana and start hitting your sister. Your combat multiplier will quickly increase to 29, but strength experience will gain much faster. You can also use magic (use Lightning) and range (use the Master Bow or Skorms Bow). You will get a little Evil. Your sister will not die until you hit her with Aeons.
In order to do this you will need to do the "Unlimited keys" hint. Do npt do the the Hobbe cave mission until you have twenty keys. Once you have that amount, go to the guild and open the silver chest outside the entrance of the guild woods. You will get the Murran Greathammer. It has an Experience Augmentation. Do the Hobbe Cave mission and kill any Hobbe you encounter. The higher your combat multiplier gets, the more experience you will receive. By clearing out the cave all the way to the end without clearing the side rooms, it is possible to get over 25,000 general experience points each time.
In order to do the following trick, you will need magic spell Summon level 2 or above and lots of Will Potions. Go to a place and that will allow you to get your combat multiplier to 12 or above and do so. When everything is clear, use your Summon spell. The first time it will use about 1.5 of your mana, then after that it will take barely any. Keep using it until your combat multiplier gets to about 3. If you have your mana bar high and are quick, you can get bout 6,000 to 9,000 Will experience points. It is possible to get 60,000 Will experience points in ten minutes.
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100%
Easy Money-Long
Added on
2006-10-29 at 17:35:03
First, buy a house (for example, at a cost of 5,000 gold) and upgrade it a lot. Then, place your most expensive trophies in there (for example, Champion Seal and Bandit Seal) and sell the house. It should have sold for 8,000 gold. Then, break into the house and get your trophies back. The house should cost 5,000 gold again. Repeat this to gain 3,000 gold in profit each time.
First, complete the game and save a lot of money (about 50,000 gold). Then, go to Oakvale and slaughter the town. Purchase a few houses and rent them out. Sleep a few days and collect rent; preferably six times asleep for maximum money. Buy more houses and repeat the steps. After owning all of Oakvale, rent it all out. You can collect around 25,000 gold in about 5 minutes doing cash runs.
Be completely evil. Marry the mayor's daughter of any town then kill the mayor somewhere in the woods, where you trick him into going. Most mayors are loaded with gold. Because you are married to the daughter, you will inherit all the money. Once you have the money, kill your wife then leave town. Note: If the mayor has any sons you must kill them before you kill the mayor, or else you could be sentenced to death, so to speak.
The easiest way to get money is to become evil. Kill people and get the gold from their money bags.
If you do things in the first part of the game, be it all good things or all bad things, you will be credited with an extra gold coin at the end of the mission.
Once you have earned your first trophy (for example, Queen Wasp Head, etc.) and have at least 1,500 gold, go to Bowerstone South. Buy a marital home, then live in it. Wait until dark, and when nobody is around, break down the door. Place a trophy on the trophy plaque on the wall. When you sell your home, the value should have increased by at least 200 to 300 gold. Go back inside and remove the trophy. When you buy the house, the value should return to normal and you will keep the extra gold. Repeat this to get as much gold as you desired. Try other trophies and marital homes for more gold.
Go to the Heroes Guild and gain the +3 Guile in the glowing green thing across from the teleporter. Your character will now have the power to steal. Steal from shops, then sell the stolen items back to the shopkeeper. However, you cannot be seen. On the top left corner of the map is display with a number inside it. When it is blank, then steal. If it reads "1" and is a dotted line, try to steal, but make sure the camera angle is facing the door. You can also try giving the shop owner some beer to make him drunk and push him outside the shop. If he is still drunk when you are done stealing, hold Down on the D-pad. When you see a little thing on the bottom light up, you can press A and teleport to a new city. Sell the items that you stole there.
Before the archeologist quest, buy a few houses. Then world save and load that save again. When you load, teleport to Witchwood and start the quest. Then, teleport back to the town you bought the houses at. Sell them, then hero save and load. You will still have the houses and the gold you obtained by selling them. After you load, you can just teleport to Witchwood and do it again. Note: When this is done, you cannot marry Lady Grey.
In the first level of the game where you must buy your sister a present, you can do good deeds and get the money from you father or do bad deeds such as taking the bribe from the cheating husband. You can do all good deeds and get four coins from you dad or bad deeds and the coins also. However, you can do good and evil to get a totalof six coins. First, talk to the girl about the bear. Then, go to the house and see the cheating husband. Take his bribe and get one coin. Then, tell on him to his wife to get a good deed. Next, go to the man who has the barns and must go to the bathroom. Start smashing the barrels until you find a coin. Then, run back to the two stacks and get a good deed. You now have two coins and two more coming from your dad. Go over to the bully, beat him up, and get Rosie. Give Rosie to the girl and you will now have two evil coins and four from your father.
When you get married, you will get a little or a lot of money from your wife, but not enough to cover the cost of the ring. Be very rude to her, give her the finger, and insult her, but do not hit her. Keep doing it and eventually she say something along the lines of "Consider yourself a single man". She will then rent the house from you. Find a bed, whether or not it is the one in that house or in the middle of the street. Sleep twice and you will have a bag of money near the sign of the house you are renting out to your ex-wife. She will hate you -- do not bother talking to her. You usually will get about 800 gold a day (two sleeps).
Play the game until you get to the Arena. Make sure that you have Physical Shield spell at rank 2 or higher, Magic Power rank at least rank 5 or higher, and 30 Will potions. Fight in the Arena with Physical Shield on and recharge it with will potions if you take too much damage. The shield will allow you to keep your combat multiplier and increase it while you hack away. It is possible to get it to 60 by doing this. Having a weapon with the Silver Augment on it is recommended, as one of the combat rounds has Bauverines and two White Bauverines, and another combat round is all undead. The best weapon for this is a Master Greatsword with Piercing, Steel, and Silver augmentations if you can afford it, and have the Physique to wield two handed weapons. Stay in the Arena and fight until after you kill the second set of Rock Golems. After the fight, choose to go back to the cells to rest. Use the Hero Save option then go to the Arena exit to leave. You will fail the quest, but just reload the game to start at the beginning. You will retain all the gold, experience, and renown gained from fighting.
Buy a house (for example, the one in the ice town for 56,000) and put your most expensive trophies up in the house. Sell the house for an increased value for quick money. The trick here is twofold -- if you have level 6 Guile and can Picklock, break into the now sold house, take your trophies back, and go back outside. The house will sell for the lower value again, and you will pocket the profit. If you do not have level 6 Guile, there is another way. Using the home in the ice village, you can stand inside the doorway to access the sign that allows you to sell your home with the trophies up. Once you do, the door will stay open (because you are in the doorway), allowing you to take the trophies back without having to pick the lock. Using the Champions trophy (at 2,000 gold each time), with the trophy spot sitting near the door, and having the trophy mapped to a hotkey that saves you from navigating through all the menus, you can get 2,000 gold about every ten seconds. This works faster with higher paying trophies. You can also put a trophy upstairs in this house for more money, but it is much faster if you do not have to run up and down the stairs.
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Alignment
Added on
2006-10-29 at 17:33:59
This is how the alignment (in full effect) will affect your character.
Light: Blue Eyes Light Blonde Hair A Transparent Halo Butterflies will flutter around you People will fall in love with you
Dark: Red, glowing eyes Gray, balding hair Large Horns Flies will circle you Red smoke will rise where you stand Pale Skin People will run in terror from you
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Ultimate Landlord
Added on
2006-10-29 at 17:33:32
If you are willing to trade your chance to be a good hero for money, this tip is for you. For shops and some pubs, kill the shop owner (for the pub you must kill everyone inside) then buy the place and run. Oh, you might want to have enough cash unless you want to do this process again. The pubs cost over 100K-110K and I think the shops are around 70K but honestly I'm not sure about that. For the bowerstone shops, you must get everyone to follow you out of the town (because you can't use a weapon in the town) then simulate your own concentration camp. For the bowerstone shops you will only get one chance because if you kill the people without enough money to buy the joint, the new owners will not trust you enough to follow you.
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Throw Fireballs and Shoot Arrows Simultaneously
Added on
2006-10-29 at 17:32:37
Map the Fireball spell to the quick menu's X button. With the bow in-hand, hold the left trigger to target an enemy, then hold the right trigger to access your quick menu, then hold the X button. The Fireball spell should now start to charge in your hand. While still holding left trigger and X, release the right trigger. Instead of throwing the fireball or cancelling the spell, your character will begin to draw an arrow. When you've pulled back all the way, release the X button and you'll shoot both the arrow and the fireball at roughly the same time. This glitch may work with other spells, preferably anything with a charge/release effect such as Fireball or a repeat-while-held effect such as Lightning.
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Start Out Rich
Added on
2006-10-29 at 17:32:16
When you get to the maze brings you to guild, close to the beginning, do every favor that the people around the guild would like you to do. When you become a hero do the wasp queen quest. Then, go into greatwood and travel all around Albion doing favors for people, killing enemies, picking up money, opening chests, and fishing at the spots with the items in them (and make sure on the way of your travels to open the demon door in Greatwood Gorge to get the Wellow's Pickhammer so it will be easier to kill enemies). When you have finished your travels go to Bowerstone South, buy a house,and use extra money to improve the house twice. With your wasp queen trophy do the "Easy Money" cheat until satisfied. As you get better trophies you can get more gold from the Easy Money cheat. By then, you'll have enough money for anything you want.
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Shut the Guildmaster Up
Added on
2006-10-29 at 17:31:54
The Guildmaster can be very annoying, always bugging you about quests,a nd worst of all: your combat multiplier. Perosnally, I've never seen a difference from when it was 0 or 50. To shut him up, you need a combat multiplyer of 30 or more. To get this, you need to have defeated Maze, and be on the way to stop Jack from unleashing the power of the focus sites all over Albion. Here, there are unlimited and in most cases easy enemies. Just kill one afdter another. In time, you'll have a combat multiplier of 30. Guildmaster shoudl say "I see you've MASTERED the combat multiplier." You won't get any stupid messages after that.
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Run to the Demon Door and Back
Added on
2006-10-29 at 17:31:29
The character does not run by default. You must press the B button to run. Before you talk to the character that starts the race, be sure you are facing in the direction you need to run. When the timer begins immediately start running and be sure to avoid everyone in your path. Run straight around to where the door is and line yourself up directly down the middle of the rock bridge. As soon as you touch the door (you don't have to select it) push the stick in the opposite direction and you should go straight back across. Then just avoid all people on the way back and as soon as you see the dialog balloon (aiming at the race guy) hit the button to end the challenge.
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Relationship Don'ts
Added on
2006-10-29 at 17:30:58
Okay, you're in a relationship. You want to get married for whatever reason. Here are some things NOT to do.
Don't hit her. Whatever you do! This is an INSTANT relationship killer.
Don't commit crimes infront of her. Not every woman in this game wants a "Bad boy".
Don't buy her expensive gifts. Roses and chocolates have the same effect as diamonds or rubies.
DO NOT FLIRT WITH CHILDREN!!! It's not only that they don't understand, its just plain nasty.
Don't try for marriage if you don't have a house. No house means no marriage. And no marriage means no sex!
Don't flirt with guards. They don't understand.
Don't use your rude expressions. No one in Albion finds Farting or Belching funny.
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Quick Will Experience
Added on
2006-10-29 at 17:30:33
This is mostly a trick to obtain about 10k - 15k WILL XP for your hero, and it is repeatable, rather quickly.
This is assuming you have Physical Shield, Summon, and are at a place with a lot of badguys, such as the Hobbe Caves. It will also help to have several Will potions, and a powerful weapon (Obsidian, Master, or a unique weapon). Too, if your Summon and Physical Shield is at a higher level, or just have a lot of Will potions to compensate for the mana usage.
Physical Shield is mainly to help you raise your Combat Multiplier without getting hit, therefor having no trouble getting it fairly high.
After you enter the Hobbe Cave Entrance, activate your Physical Shield and fight your way to the Main Chamber. Every time you use a door into a new area, it will halve your combat multiplier. Kill all the hobbes within the Main Chamber, and hastly make your way back into the Hobbe Cave Entrance. Fight your way back to the bottom of the stairs at the entrance, and by that time your combat multiplier should be around 20 to 22.
This is where you use Summon (the spell I've found to be most efficient for this type of trick). That spell uses a very low amount of will for each use, and each time you cast it, gives you 3 Will XP.
While your combat multiplier is as high as you can get it, cast that spell as quickly as you can, repeatedly. You'll notice that your Will XP goes into the thousands within a few seconds. If your mana gets too low to cast the spell again, use a potion. It helps to turn off your Physical Shield before you begin your Summon spam.
I'm sure this trick can be applied elsewhere, but the Hobbe Caves is the best place I've found so far.