|
| addcat x (where x is 1-4) | Adds a random upgrade category (1 is defense, 2 used to be offense, 3 is movement, 4 is sensory) |
| tooltip lala | Adds a tooltip named ''lala''. It will translate this tooltip if found in titles.txt, if possible. |
| bigdig | All buildings are built instantly, doesn't require manual building |
| hightech | All research happens nearly instantly |
| spawnhive | As an alien, creates a random new hive for your team |
| killhive | As an alien, destroys a random hive addcat x - X where is 1-4. Adds a random upgrade |
| assert | Causes NS to assert |
| crash | Causes NS to crash. |
| givexp 99999 | CO maps only, gives you lvl 50 |
| attackcs | Does a little damage to one command station |
| boxes | Draws boxes around all buildables (not sure if this still works). Effect goes away after a short time. |
| stopcommandermode | Drops you out of command mode, useful when your mouse or the logout button stops working |
| endgame | Ends the current game (as a victory for team one). You can also type ''endgame 1'' for the same effect. If you type ''endgame 2'', it will be a victory for team 2. |
| buildminimap | Generates a new minimap. Very CPU intensive. Saved in the ns/sprites/minimaps directory. |
| alert | Generates a random alert. |
| giveupgrade x | Gives an upgrade. 20-22 are the marine armor upgrades, 23-25 are the marine damage upgrades, 28 is jetpacks, 29 is power armor, 31 is faster reinforcements, 33 is motion-tracking, 26 is siege, 27 is stimpack, 30 is distress beacon |
| give item_jetpack | Gives you a jetpack ('rines only of course) |
| givepoints (bound to F11 by default) | Gives you some points |
| web | Gives you the effects of having just touched one web. Use multiple times to simulate touching multiple webs. |
| killcs | Kills all command stations. |
| killall | Kills all players in the game with your current weapon (won't kill teammates unless FF is on via tournament mode) |
| removeupgrade x | Like giveupgrade but removes one. |
| listps | Lists all particle systems in NS and in the map |
| redeem | Makes it easier to test redemption |
| paralyze | Paralyzes self (like level 5 ability) |
| parasite | Parasites self (no damage) |
| testevent | Plays a ''you just got points for killing the enemy event'', for testing where the commander can see events (he can't sometimes, when hovering over the void, or inside geometry) |
| removecat x | Removes a random upgrade category |
| getnumplayers | Reports the current number of human players |
| clientrun | Runs a client-side script. |
| run | Runs a server-side script. Ignore this until scripting is more in place. |
| deathmessage | Sends test death message to all. Example: ''deathmessage machinegun'', ''deathmessage bitegun'' |
| setgamma x | Sets the current env_gamma level, where x is a number from 1.0 to 2.0. This affects all players. |
| setskin x | Sets the players skin (0 for white marine, 1 for black marine) |
| give team_x | Spawns a structure, though I don't know how to make them build (Maybe with bigdig active) (Examples: hive, armory, turretfactory) |
| give weapon_x | Spawns a weapon or ability (depending on your team) (Examples: grenadegun, heavymachinegun, devour, blink) |
| startgame | Starts game immediately |
| startcommandermode | Teleports you near the first command station it finds and starts commander mode. This will sometimes teleport you inside geometry. |
| invul | Toggles invulnerability for yourself. |
| overflow | Tries to overflow player. |
| setculldistance x | Used by mappers to find the minimum culling distance needed for commander mode on their maps. |
| editps | Used to edit a particle system |
| orderself | When commanding and giving orders, this will give the orders to yourself, so you can logout and see how they look on the HUD. (cannot be turned off) |