When starting Hall Of Fame mode, certain parents will give you large boosts in key stats. If you want a receiver that is very fast, choose a Hall of Fame WR father with the "He was the Randy Moss of his time" note. Your player should have 95 or higher speed. If you want a fast quarterback, look for a Pro Bowl or Hall of Fame QB father with the "He was the Michael Vick of his time" note. Your player will be very fast and have good throwing power. Note: If you choose a father with the "He was his era's Tom Brady" note, he will be very slow (55 or less speed) and not be able to outrun anyone.
Did this cheat work for you?
or
100%
Avoiding Injuries
Added on
2006-11-14 at 11:39:25
When you think one of your players may be injured on offense, hurry the play up and they will usually get back up.
Did this cheat work for you?
or
100%
Better Running
Added on
2006-11-14 at 11:39:07
When running the ball, the Highlight Stick is the best way to beat a defender in the open field. Press Up on the Highlight Stick to cause the ball carrier to play to their strengths and attempt to either power through or quickly shake past the defender. Press Left, Right, or Down on the Highlight Stick to make the ball carrier do a quick juke move in the specified direction. These moves are great for keeping your opponent guessing.
Cut Moves are a quick way to change the direction of the ball carrier without having to lose too much speed. If you are running in a certain direction and the defense is closing in, cutting in a different direction can be a good way to get past the defenders. These moves are best done by quicker running backs with high agility ratings.
When the running back has the ball in the backfield, you can use the Cut Moves to get through the holes in the offensive line. These moves are called Behind the Line Jukes, and they can only be performed when the ball carrier is approaching the offensive line. These moves allow the ball carrier to turn his hips and squeeze through small holes in the offensive line that normally he would not be able to get through.
Did this cheat work for you?
or
100%
Better Lead Blocking
Added on
2006-11-14 at 11:38:44
The trick to effective blocking is learning when to use the different blocks. Impact Blocks are more effective if you have a size advantage against the player you are blocking, while Cut Blocks are more effective if the defender is bigger than you. Turn Blocking works best for offensive linemen when they are trying to create an interior hole for the running back. If you get beat and you must resort to dirty tactics, try Holding.
Did this cheat work for you?
or
100%
Easy Madden Tokens
Added on
2006-11-14 at 11:38:25
Use the following trick to get easy Madden Tokens in Two Minute Drill mode. Go to the roster of the team you are going to use and raise their stats so that their entire offensive line, fullback, and halfback are very good. Then, decrease the speed and awareness for the defensive players on the team you are going to play against. Next, go to Two Minute Drill mode and set the difficulty to All-Madden. If you plan to run against the defense, try a HB Toss to run on the outside. If you pass, throw Hail Marys the entire time. Your receivers that are good should beat the defensive backs, especially if you make them very tall and skinny.
Set the game difficulty to "All-Madden". Then, go into the AI settings and set all of the human stats (QB Accuracy, O-line, Pass Blocking, etc.) to the maximum. Next, set all the CPU stats to the lowest. Set the quarters to five minutes and choose a team with a good running back, such as Denver, Seattle, or Washington. It will still be difficult to pass even with the CPU stats are as low as they are. You should be able to get well over 500 rushing yards and 700 Madden Tokens per game.
Did this cheat work for you?
or
100%
Codes
Added on
2006-11-14 at 11:37:46
QB On Target card Enter "WROA0R" as a code to get the QB On Target card. This card makes your Quarterback have 100% accuracy for one half.
Mistake Free card Enter "XL7SP1" as a code to get the Mistake Free card. This card makes it impossible for you to throw an interception or fumble the ball for one half.
Lame Duck card Enter "5LAWO0" as a code to get the Lame Duck card. This card forces your opponent to throw nothing but lob passes for one half, which allows the defense more time to react to the ball, and leads to more deflections and interceptions.